X Games Launches New Visual Identity and Goes "ALL IN" on the Future of Action Sports.

Leticia Bufoni

X Games Goes “ALL IN” on the Future of Action Sports

 New visual identity, X Games League, AI judging, sports betting, and global expansion mark the dawn of a new era

[Boulder, CO – September 24, 2025] – X Games, the undisputed epicenter of action sports, today unveiled a bold new era defined by rebellion, creativity, and individuality.

 

X Games announced a full visual rebrand—new logo, new identity, new look—designed for the next era of sport: rebellious at its core, global in its reach, and made to evolve as fast as the athletes who push it forward. The rebrand is just one piece of a sweeping vision that will define the next 30 years of action sports.

 

At the heart of this transformation is the X Games League, the first-ever year-round, team-based league in action sports, launching in the summer of 2026. The league represents a fundamental shift in how fans experience action sports—blending team rivalries, individual glory, and new revenue streams for athletes.

 

“X Games has always been where outsiders became icons and impossible became possible,” said Jeremy Bloom, CEO of X Games. “We’re staying true to that DNA—pushing limits, celebrating individuality, and challenging the status quo—but we’re also reimagining what’s next. This is more than a rebrand. This is the future of sports. And our athletes and partners are ALL IN.”

 

The Future of X Games: Key Moves

  • X Games League (2026): Led by Annie Lokesh, formerly of the WNBA, the world’s first team-based action sports league debuts Summer 2026 with drafted athletes competing at every X Games. Over 150 athletes have declared for the inaugural XGL Summer Draft. The league will have both summer and winter seasons. 

  • AI-Powered Judging (The OWL): Real-time, transparent scoring that ensures accuracy and trust for athletes and fans.

  • Sports Betting & Fantasy Sports: Entering a U.S. market already valued at $17B+, unlocking deeper engagement with fans under 35.

  • Year-Round Global Events: Expanding beyond the traditional summer/winter schedule, with more stops around the world and local-language broadcasts.

  • Athlete-First Model: Bigger prize purses, new compensation pathways, and deeper storytelling to elevate the athletes who fuel the movement.

  • Festival-Like Live Events: Blending competition with music, tech, culture, and community for unforgettable fan experiences.

  • Explosive Social Growth: Building on momentum that doubled YouTube subscribers to 2M and grew total reach to 16M+ across channels—with a sharper focus on two-way dialogue with fans.

 

ABOUT X GAMES

Since 1995, X Games has defined action sports—from Tony Hawk’s 900 to Shaun White’s halfpipe dominance to the rise of BMX and skateboarding as global forces. Over 30 years, it has become more than a competition: it’s a cultural touchstone, blending sports, music, fashion, and community.

 

ABOUT X GAMES LEAGUE

Debuting in 2026, the X Games League (XGL) will reinvent competition with a team-based model, where athletes contribute both individually and to team championships. Beyond the $2.4M already distributed in prize money annually, the league unlocks new athlete earning potential and long-term stability for the sports they represent.